Primarily, what the event workforce has performed is eliminated a great deal of the “pay to win” criticisms lobbed at it by ensuring you’ll be able to’t entry stuff like Epic Star Playing cards (excessive worth power-ups) from crates. “To assist maintain everybody on a stage taking part in area, these Star Playing cards will primarily be accessible by way of crafting, aside from particular Epic Star Playing cards accessible by way of pre-order, deluxe and starter packs,” a blog post reads.
Greater than that, if you need a brand new weapon for a selected class, you may must play as that class to unlock it — not simply purchase a bunch of crates and hope for the very best. Similar goes for class-specific gear.
Oh and you may have to hit a sure rank earlier than you can begin crafting upgraded Star Playing cards, too. “You will not be capable to purchase a bunch of Crates, grind every part up into crafting supplies, and instantly use them to get tremendous highly effective Star Playing cards,” the put up says. “You’ll be able to solely improve the flexibility to craft greater tier Star Playing cards by rating up by way of taking part in the sport.”
That is all effectively and good, and will maintain issues on an excellent keel when it comes to steadiness. You will not simply be capable to drop a bunch of money on crates and begin dominating new gamers who would quite progress with out spending cash past the sport itself. Will EA admit that its determination to shutter Visceral Games was a foul concept and
cancel pivot Amy Hennig’s Star Wars game again to its authentic pitch too? Sadly, that is most likely not going to occur no matter how a lot digital ink is spilled.
Star Wars: Battlefront II might be launched November 17th on PlayStation four, PC and Xbox One.